








Hiro Otsuka
Nov. 12, 1999
Creates a scene file that places objects at particle positions









Hiro Otsuka
Nov. 21, 1999
Conforms the points of the foreground object onto the BG object


















Hiro Otsuka
Jan. 29, 2000
Mirror the changes on one side of the BG to the other side on the FG









Joern Thiemann
Aug. 14, 2000
Converts LEGO LDraw objects (*.dat) into Lightwave objects and scenes.









Carl Merritt
Dec. 11, 2001
Writes a Modeler LScript which makes points at scene's null positions









Carl Merritt
Feb. 28, 2002
Selects all polys that have the same surface name as the selected poly


















Carl Merritt
April 11, 2002
Merges selected rows of points to an adjustable average distance


















Carl Merritt
July 25, 2002
Move & aligns one mesh onto another based on a point or poly selection









Carl Merritt
Aug. 16, 2002
Creates a skin bridging pairs of polygons then removes the selection









Carl Merritt
Feb. 4, 2003
Creates a set of splines along the selected spline cross sections









Carl Merritt
April 11, 2003
Moves the selected point to same position as the last selected point









Carl Merritt
April 30, 2003
Aligns the selected FG poly to the head of a spline and can extrude it









Shift
July 20, 2003
Allows a light or object to create an XRay effect through the surface




































Peter Thomas
May 10, 2004
Store poses on negative frames and apply them using assigned buttons



























Colin Cohen
Aug. 9, 2004
Allows you to use IK and FK on the same set of bones









Colin Cohen
Aug. 9, 2004
Creates a lower-res cage mesh which can be used with ClothFX









Colin Cohen
Aug. 9, 2004
Implements a poses library letting you save and load poses for bones