


























TrueArt
May 19, 2012
Apply the chosen surface data to the rest of the objects in the scene









Stephen Culley
May 18, 2012
Offset the Position, Rotation and Scale of an object by using another









Stephen Culley
May 18, 2012
Slide objects along a fixed axis based on its parent's motion









Stephen Culley
May 18, 2012
Make an object rotate around its axle upon collision with a plane









Stephen Culley
May 18, 2012
Clamp an object's position/rotation/scale to within a set range









Stephen Culley
May 18, 2012
Auto refreshes Layout to keep many scripts up to date in realtime









Stephen Culley
May 18, 2012
Implements a variation of the 'Spinning Light Trick' for a spotlight









Chris Peterson
May 14, 2012
Smooth the object in realtime, can also exaggerate jitter


















OGO
May 4, 2012
OGO_Hikari, OGO Taiki, Universal volumetric atmoshere









e-on software
May 4, 2012
Atmospheric, spectral, volumetric, environment, cloud shapes


















Timothy Albee
April 15, 2012
Fixes jumps found in baked rotations (sim and mortion blur problems)









Takahiko Date
April 15, 2012
A more effective Euler filter for LW with real time and scan motion









TrueArt
April 10, 2012
Interactively center the selection or entire layer in Modeler


















Leandro Pedrouzo
March 17, 2012
Lets you quickly select the handles of a character rig


















TrueArt
Feb. 25, 2012
A volumetric plugin which creates a infinitly large plane


















David Ballesteros
Jan. 17, 2012
A port of Drew Whitehouse's Houdini Ocean Tool-kit








