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db&w Updates Plugins for LightWave 3D® 2018
December 22, 2017

db&w has announced that they have updated their range of plug-ins to fully work with the changes in SDK and features in NewTek LightWave 3D® 2018.

The updated plugins will be released on the first of January 2018 – just in time for the update to LightWave 3D.

Here are the changes and enhancements to the plugins:

  • exrTrader 2018 has been updated to support the new buffers made available in LightWave 3D 2018, including custom AOVs.
    exrTrader supports the latest OpenEXR standard, including new compression methods.
    db&w have developed their own buffer viewer for exrTrader 2018.
  • infiniMap 2018 works as expected and has been updated to allow for the use of projection nodes as well.
  • frameD 2018 has been updated and works as expected.
  • db&w Tools 2018 has been updated. Material related nodes have been removed/replaced, since the new shading system uses a very different (and more modern) concept for materials.

db&w states that all purchases within the past three months (October, November and December 2017) will receive a free update.

db&w reports that shaderMeister is not being updated as it depends on the availability of shader plugins. The new rendering and shading pipeline for LightWave 3D 2018 does not support legacy shader plugins and hooks for global shading are not present.

Read the complete story and see pricing at: db&w Plugin updates for LightWave 3D 2018


Featured image: from Flight into Mariner Valley: the Movie, created by Eric M. De Jong, Zareh Gorjian, Koji Kuramura, Michael Stetson, Rob Baldwin and Jason Craig. Directed by Eric M. De Jong and Phil Christensen. Rover model by Dan Maas; synthetic image by Zareh Gorjian, Koji Kuramura, Mike Stetson and Eric M. De Jong. Product used: db&w infiniMap Pro.

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Chuck Baker
Chuck Baker is Senior Manager of Communications at NewTek, and previously was Project Manager for LightWave 3D Development. He oversees and creates content for NewTek's blogs and social media.

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